(Moderate) success for "Warlock Games" meant there was (some) popular demand for a sequel. I said no initially, as it seems silly and contrived to create 'sequels' for shorts under ten minutes. But after mulling ideas around in my head, I have chosen to take on not just one, but two magnificent sequels.
(Now, usually 'scheduling conflicts' is used to give an explanation as to why something disappointing has had to happen. However, here, scheduling conflicts are the main cause for two sequels rather than one, as a script was written for Adam, but unfortunately Tom is unavailable for the required dates, so that's been moved to Part 3 now.)
I won't reveal too much here (mostly because no one reads this at all) apart from the titles:
Warlock Games 2: Set-Up
Warlock Games 3: The Last Round
There's a lot more I could divulge with the two who read this, but I think we should play a little game...