I apologise, I do. To the two of you who regularly check the blog, hoping that one day Dom might get off his arse and actually update sometime, I apologise.
I cannae believe it has been so long since the last update - so much has happened! I think I put up some WG2 pictures though...
The bottom line is that the trilogy has been completed: WG2 and 3 have been made. 2 was shot in Easter, 3 was shot at the end of last week, and I finished editing it last night. It's definitely my favourite - a lot of fun. Not FUNNY (it's not a comedy), but fun. I'm pleased with it, and the response so far has been satisfyingly positive. Tom (a.k.a. Adam), who plays a brief role in 2 and a bigger one in 3, and who hadn't seen either cut until today, said that while 1 was good, 2 and 3 are vast improvements.
I agree, I've learnt from 1 - the fight scenes (which only appear in 3) are ever so slightly better done (though not much!), and don't contain any silly flashes of light this time. Also, I near-perfected the video rendering, so the picture quality is better, not to mention the lighting improvements thanks to summer filming. Also the scripts are somewhat more engaging!
On the downside, the main selling point of WG1 is mostly gone: fake blood. It's still there (more intense in 2), but infrequently. I made 3.6 litres for WG3, and still have 3.5 left. But ahwell, I like to think they have coped without - WG3 especially has far more SFX than 1 and 2 combined, and I for one, if I may say so myself, am impressed with the speed with which I composited many of the shots for that film! Hopefully they'll pay off.
Another downside is that Dan can't do the music for WG2: he can't find the time. But every cloud has a silver lining, and we've found a guy from Birmingham who sounds up for the task instead! I'd leave a fond farewell to Dan, but it looks as though he'll be up for WG3 anyway, which is good.
So, I hear you ask, when will we get to see these marvellous films? To be honest, I simply don't know: WG2 will depend on how soon I can get the music, and WG3 I may not release until at least a month after 2 (not least because that also needs music). Marketing will be difficult too, as they're both split into two parts, thanks to YouTube runtime limits. (Speaking of which, they both clock in at about 13 minutes each.)
I for one am very excited about seeing these films released, and I'll do my best to make it as soon as possible. In other news, though, LDP has been commissioned to undertake two more projects: an advertising campaign for a new energy drink, and a five minute 'How-To' tutorial for my driving instructor - with those and Warlock Games, talk about variety!